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Posts from Category: General

Game Design | General

Small Steps, Big Picture

I have big ambitions. Most of my projects are large with many moving parts. Whether it is a game engine for simulating tabletop games, or writing a novel or collection short stories, such enormous projects can feel overwhelming. I know I can only focus on the small pieces, one at a time. Sometimes, those little […]

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By Doug Schwartz | August 21, 2024

General

9 Game (Types) to Get to Know Me

Recently, on social media, people posted nine books without explanation of why their selected titles were a good way to get to know that person. I took it steps further by not only listing nine books, but why these nine books are relevant to me. Apart from books, I thought I should also do a […]

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By Doug Schwartz | June 26, 2024

General

Gaming via Social Media

These days, when it comes to social media, I am most active on BlueSky. Two types of posts captured my attention, and got that idea hamster wheel in my mind a-churnin’. The first were posts triggered by a recent feature added to BlueSky—DMs. People complaining about dealing with lewdness in their DM inbox. The other […]

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By Doug Schwartz | June 12, 2024

General

Tabletop Mods

With the spring semesters wrapping up and flowing into the summer break, our Pathfinder group has started up again now that schedules are freer. In our first session back, our son joined our merry band of adventurers, which brought back my early days of exploring D&D. I do not remember exactly when I first learned […]

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By Doug Schwartz | May 29, 2024

General

Reinventing Sports

I may be a gamer, but I do not follow sports. However, a couple of recent headlines caught my eye. One was about politicians and blocking transgendered people from participating in campus sports. The other was about pay inequality between men and women athletes. These stories got me thinking…Why aren’t their more professional co-ed sports? […]

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By Doug Schwartz | May 15, 2024

Game Design | General

Roadmapping

Today, I will be talking about roadmapping. Tomorrow, I will be discussing how to refold the roadmaps. Joking aside, roadmaps are a crucial tool for working on projects of any size. Of the companies where I have worked, those that used well-crafted roadmaps often succeeded more than those that those that neglected their roadmap. I […]

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By Doug Schwartz | April 17, 2024

General

It’s All Fund and Games

As I have worked on reviving Pegamoose Games, I have been pondering how to fund this wacky idea. If you have been to the main site and seen the stale under construction notice, you may be wondering, “Fund what exactly? It doesn’t look like much.” I started Pegamoose Games as a creative outlet and have […]

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By Doug Schwartz | November 15, 2023

General

Hello World!

I am sticking with the “Hello World!” default, first-post title. This is the first post (edited from the default body of text), but it is a suitable title. I have wanted to learn WordPress. Although I did mimic the blog code from my Checkered Scissors author page, I decided to use WordPress to set up a […]

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By Doug Schwartz | February 2, 2023